PM3.6 - Donkey Kong - Common Section statusAnimCmdPre_JumpAerial

  1. if (BoolIsTrue LongtermAccessBool(HasHammer))
    1. UnknownEvent { namespace: 0x2, code: 0xd, unk1: 0x0, arguments: [Value(227)] }
  2. else
    1. if (BoolIsTrue LongtermAccessBool (0xf))
      1. IfStatementAnd ((LongtermAccessInt (0x3b) LessThan scalar(2)))
      2. UnknownEvent { namespace: 0x2, code: 0xd, unk1: 0x0, arguments: [Value(176)] }